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Interests

Combining leadership and cross-disciplinary collaboration with a dynamic, design-driven mindset.

Crafting strategic, creative designs that resonate with players.

Sports,music,movie

Dog & cat

Accolades

I’m the kind of person who, while waiting in line for coffee, suddenly gets hit with inspiration and starts thinking about how to turn "Pandora’s Box" into a game level—of course, the box wouldn't just unleash disasters; it might also contain a key to a secret room. As a game design enthusiast, I’m obsessed with blending seemingly unrelated elements, like physics laws, psychological phenomena, and even art styles, into games to see what kind of magical experiences can emerge.

It’s not just my love for games; I genuinely enjoy "playing" game design with others. Team collaboration is like my superpower!Staying up late with a bunch of equally creative friends, discussing how to turn an ordinary object into the core of a puzzle—it’s like drinking a shot of concentrated creative espresso, and I can’t get enough of
it. I’m always on the lookout for new ideas and love to challenge the norm, aiming to create fresh experiences that take players on exciting journeys.

If you’re also into discussing unconventional game ideas,or if you' re up for brainstorming the next fun project together,i'd love to team up and create new worlds!

MY skills

Game Design

Advanced

Strong ability in mechanics, level, and puzzle design, creating engaging and intuitive gameplay experiences. Skilled at balancing difficulty, pacing, and player engagement.

Narrative & Presentation

Foundational

Basic experience with dialogue systems, cutscenes, and narrative integration. Enthusiastically working to deepen storytelling and character development skills.

UX Design

Proficient

Proficient in prototyping, writing clear documentation, and pitching ideas to teams.Focused on crafting player-centered interactions that enhance usability and experience.

Game Art

Capable

Capable of concept art and character animation design that aligns with gameplay.Actively refining artistic techniques for more polished results.

MY EXPERIENCE

01

Game Design

Three years of self-taught game design, from core mechanic exploration to complete project.

02

Game Engine

Extensive experience in Unity and Unreal Engine, mastering Blueprints and C#.

03

Cross-disciplinary

Cross-disciplinary skills in game art, narrative, sound design, and level building.

TECHNICAL STACK

Programming

Engines

Software

Tools

C#,
C++

Unity 3D,
Unreal Engine 4/5

Maya,
Figma,
Photoshop,
Premiere

Substance 3D,
Adobe XD,
Trello,
Webflow,
Xmind,
GitHub